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Building Facade

I worked on this environment tutorial from Flipped Normals for about 2 weeks. I used various techniques utilizing both Blender for hard surface modeling as well as texture applying and Substance 3D Designer for the creation of the used textures and materials.

Trim Sheet. Materials (in clockwise order): Window, chiseled stone, Ornate embellishment, thin trim, brick.

Trim Sheet. Materials (in clockwise order): Window, chiseled stone, Ornate embellishment, thin trim, brick.

Metallic - Base Color - Ambient Occlusion - Roughness - Normals

Metallic - Base Color - Ambient Occlusion - Roughness - Normals